AI Insights · Timothy · July 2023
Top 5 Interactive Story Games on iOS in France: Q2 2023 Performance
In Q2 2023, the top 5 interactive story games on iOS in France showed varied performance in terms of downloads, revenue, and active users. Here's a detailed look at their trends.
During the second quarter of 2023, the top 5 interactive story games on iOS in France exhibited diverse trends in downloads, revenue, and active users, as per data from Sensor Tower.
Whispers - Interactive Stories saw an upward trajectory in weekly revenue, peaking at approximately $5.9K in early May, followed by a slight decline towards the end of June to around $4.2K. Weekly downloads also showed a significant rise, hitting a high of 13K in mid-May before tapering off to about 5.9K by the end of June. The game maintained a robust user base, with weekly active users growing from 11.6K at the start of the quarter to around 20.9K by the end of June.
Journeys: Romance Stories experienced a notable spike in weekly downloads, reaching an impressive 29.6K in early June. However, the downloads later decreased to about 1.5K by the end of the quarter. The game's weekly revenue showed an upward trend, peaking at $1.4K in mid-June. Active users saw a dramatic increase, soaring to 61.8K in early June before decreasing to 12.3K by the end of the month.
THTH: Love Is a Game NETFLIX had relatively stable weekly downloads, maintaining an average of around 3.7K to 5.2K throughout the quarter. The game's weekly revenue fluctuated, with a peak of $0.8K at the end of March and another rise to $610 by the end of June. Weekly active users remained consistently high, averaging around 104K throughout the quarter.
Episode - Choose Your Story showed varied performance in weekly revenue, peaking at approximately $4.9K in mid-April and then fluctuating between $1.9K and $2.4K towards the end of June. Downloads peaked at 6.4K in mid-April before settling to around 4K by the end of the quarter. Active users showed a slight upward trend, reaching around 22.3K by the end of June.
Chapters: Interactive Stories demonstrated strong revenue performance, peaking at $25.3K in early May and stabilizing around $21.8K by the end of June. Weekly downloads were relatively stable, hovering between 2.4K and 3.3K. The game maintained a steady number of active users, with weekly active users fluctuating around 22K to 24.7K throughout the quarter.
For more insights and detailed data, visit Sensor Tower.